Here’s how challenge modes will switch up game rules.
By Jeffrey MatulefPublished 18/04/2017
Resogun and Super Stardust developer Housemarque has revealed a few of the key features from its upcoming twin-stick shooter Nex Machina.
This collaboration with Smash TV and Robotron 2084 creator Eugene Jarvis will contain a video replay feature embedded within its online leaderboards. So if you see the person with the top score and think, “how in god’s name could anyone achieve such a thing?” you can simply click on it and watch their mesmerising performance.
Beyond that, there will be a Season structure in which players compete over set periods of time and gain ranks as they go. Along the way they’ll earn experience points and season coins as they undergo specific seasonal challenges.
These challenges will mix and match various “game rules”. These can influence the speed at which the game is played, whether enemies retaliate damage with “revenge bullets”, or you can adjust it so the game offers only one life with no opportunities to gain continues.
Nex Machina is due this summer on PS4 and Steam with a PC closed beta available closer to launch.
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